Game Design History what I've been up to since 1987
Picks of GenCon RPGs from the best four days in gaming
Taxi Service on Al Amarja improvising RPG settings
Accommodating Free-Form Character Creation in Everway how to let folks make up (almost) anything
Rose Peak a short Everway campaign
Grogs in Ars Magica history and utility
RuneQuest Mechanics critiques of the RPG that taught me how to design RPGs
There is No Try Kirkliness in RPGs
Playing Obsidian Free-Form notes on a one-shot game session
Hit Points in D&D praise for a much-maligned mechanic
Review: My Life With Master narrative game by Paul Czege Alan
Cooperative Rules for Pantheon storytelling game by Robin D. Laws
Bitter Irony of HeroQuest brilliant material two decades too late
Review: Sketch a draw-your-hero RPG
Review: Dust Devils gritty, zombie-free, western RPG
RPG Adventure Design text as reference
Hero Wars: Newtlings hooligan amphibians
Pen & Paper Fan Awards how I voted
Fantasy Combat Matrix from the original Chainmail game Matrix in Practice Skip's 2 cents
Magic Item Slots how much can you wear at once? [updated November 2003]
Misogyny in Fantasy Imagery a hungry she-demon and more Nick JoT Nick JoT Vincent JoT Richard Janet
Shelters: Omega World Sites
Zigzag: Omega World Encounter a Radioactivist clicky
Omega World FAQ about my d20 version of Gamma World
Omega World Encounter d20 big mutant action
Playing Sorcerer advice I could have used
RPG Review: Sorcerer modern magic, sophisticated RPG
Review: Dying Earth RPG talk about a cool RPG
Running Dying Earth RPG aids for your first session
Arduin Grimoire the coolest RPG book ever
Everway Session a convention game
Everway family legend link to a story of mine
Alarums & Excursions an APA I sometimes contribute to
DragonRaid Christian RPG from the 80s
GMing Styles how they change with different games
Religion in My RPGs published and unpublished
|